Highly creative games combined with dynamic technology developments have turned gaming and betting into a highly competitive multi-billion dollar industry. Gamers can now bet on an ever-increasing range of metrics and outcomes, like who will score and when, not just the outcome of a game. Online games, like League of Legends, are now not just about playing the game, but also interacting with other gamers. These online applications require fast development cycles, efficient deployment, and instantaneous user experiences. Traditional relational databases can’t meet the requirements for massive scalability, speed, and fault tolerance.
Riak is an ideal solution for scaling thousands of concurrent gamers, analyzing user statistics, and keeping users socially engaged. Riak KV is a distributed key/value store for storing user and session data. Riak TS is specifically optimized for time series data.
Riot Games, the creator of the multiplayer powerhouse League of Legends, has millions of concurrent players at any given moment. They depend on Riak KV to store player and session data and have a secondary Riak KV cluster for queries and analytics.
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